Final Fantasy Spirit

Final Fantasy XI > Jobs > Dark Knight

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Dark Knight Description
To strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies.
Job Abilities
Name Level Duration Recast Description
Blood Weapon 1 30 Second 2 Hours Your weapon drains additional hit points from the enemy when it hits.
Arcane Circle 5 1 Minute 10 Minutes Increases the group's magical defense
Last Resort 15 30 Seconds 5 Minutes Increases your attack and lowers your defense.
Weapon Bash 20 N/A 5 minutes Attack that disrupts enemy spell casting.
Soul Eater 30 1 Minute 6 Minutes Does damage to the enemy at the expense of your own hit points.
Job Traits
Name Level Description
Physical Attack Up I 10 Increases your Physical Attack ability.
Resist Paralysis I 20 Increases resistance to paralyzation spells.
Arcana Killer 25 Do increased damage against magical enemies.
Physical Attack Up II 30 Increases your Physical Attack ability.
Resist Paralysis II 40 Increased resistance to paralyzation spells.
Physical Attack Up III 50 Increases your Physical Attack ability.
Magic
Name Level Attribute Skill MP Recast Description
Stone I 5 Earth Elemental 9 6.5 Seconds Minor Earth Attack
Poison 6 Water Enfeebling 5 5 Seconds Causes minor poison damage over time
Drain 10 Darkness Darkness 21 60 seconds Steals HP from the enemy. Cannot be used against the undead
Water I 11 Water Elemental 13 8 Seconds Minor Water Attack
Bio I 15 Darkness Darkness 15 5 Seconds Does minor damage over time and decreases target's attack.
Aero 17 Wind Elemental 18 9 Seconds Minor Wind Attack
Bind 20 Ice Enfeebling 8 40 Seconds Roots the enemy in place so he can't move.
Aspir 20 Darkness Darkness 10 60 Seconds Absorbs mana points from the enemy and adds them to yours
Fire I 23 Fire Elemental 24 10 Seconds Minor Fire Attack
Poisonga 26 Water Elemental 44 10 Seconds Causes damage over time to all enemies in target area
Blizzard I 29 Ice Elemental 30 11.5 Seconds Minor Ice Attack
Sleep 30 Darkness Enfeebling 19 30 Seconds Puts the target to sleep
Absorb-MND 31 Darkness Darkness 33 60 Seconds Absorbs Mind Points from the target.
Tractor 32 Darkness Enhancing 26 0 Seconds Teleports a corpse to the caster's location
Absorb-CHR 33 Darkness Darkness 33 60 Seconds Absorbs charisma from the target.
Thunder I 35 Thunder Elemental 37 13 Seconds Thunder Attack
Absorb-VIT 35 Darkness Darkness 33 60 Seconds Absorbs Vitality from the target
Stun 37 Thunder Enfeebling 25 45 Second Temporarily prevents an enemy from acting.
Absorb-AGI 37 Darkness Darkness 33 60 Seconds Absorbs Agility from the target
Absorb-INT 39 Darkness Darkness 33 60 Seconds Absorbs Intelligence from the target
Bio II 40 Darkness Darkness 66 5 Seconds Does damage over time and decreases the target's attack
Absorb-DEX 41 Darkness Darkness 33 60 Seconds Absorbs Dexterity from the target
Stone II 42 Earth Elemental 43 14.5 Seconds Earth Attack
Absorb-STR 43 Darkness Darkness 0 - Absorbs Strength from the target.
Absorb Strength 43 Darkness Darkness 33 60 Seconds Absorbs Strength from the target
Poison II 46 Water Enfeebling 38 5 Seconds Causes major poison damage over time
Water II 48 Water Elemental 51 16 Seconds Water Attack
Aero II 54 Wind Elemental 59 17 Seconds Wind Attack
Sleep II 56 Darkness Enfeebling 29 - Puts an enemy to sleep.
Fire II 60 Fire Elemental 68 28.5 Seconds Fire Attack
Bio III 65 Darkness Darkness 110 - Major damage over time and decreases target's attack
Poisonga II 66 Water Elemental 112 0 Seconds Causes major damage over time to all enemies in target area
Blizzard II 66 Ice Elemental 77 20 Seconds Ice Attack
Thunder II 72 Thunder Elemental 86 21 Seconds Major Thunder Attack

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