Final Fantasy Spirit

Final Fantasy XI > Jobs > Paladin

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Paladin Description
Paladins specialize in close-range combat, just like warriors. However, through long hours of spiritual training, paladins have acquired the ability to cast white magic spells, making them even more valuable on the battlefield.
Name Level Duration Recast Description
Invincible 1 30 Seconds 2 Hours You take no physical damage for 30 seconds.
Holy Circle 5 3 Minutes 10 Minutes Increases the group's defense against undead.
Shield Bash 15 N/A 10 minutes Strikes the enemy with your shield for major damage.
Sentinel 30 30 Seconds 10 Minutes Increases your Defense
Cover 35 15 Seconds 10 Minutes Divert attacks to a party member to yourself.
Rampart 62 30 Seconds 10 minutes Raises the entire groups defense for a short amount of time.
Job Traits
Name Level Description
Undead Killer 5 Increased Damage against Undead
Physical Defense Up I 10 Increased Physical Defense
Resist Sleep I 20 Increased resistance to sleep spells.
Physical Defense Up II 30 Increased Physical Defense
Resist Sleep II 40 Increased resistance to sleep spells.
Physical Defense Up III 50 Increased Physical Defense
Magic
Name Level Attribute Skill MP Recast Description
Cure I 5 Light Healing 8 5 Seconds Heals a small amount of HP of the target.
Banish I 7 Light Divine 15 15 Seconds Inflicts a small amount of holy damage upon the target.
Protect I 10 Light Enhancing 9 5 Seconds Lightly increases the physical defense of the target.
Cure II 17 Light Healing 24 5 Seconds Heals a medium amount of the target's HP
Shell 20 Light Enhancing 18 5 Seconds Small Increase to target's magic defense.
Protect II 30 Light Enhancing 28 5 Seconds Increases the Physical Defense of the target.
Cure III 30 Light Healing 46 5.5 Seconds Heals a large amount of the target's HP
Banish II 34 Light Divine 74 21 Seconds Inflicts holy damage upon the target
Flash 37 Light Divine 25 40 Seconds Temporarily blinds an enemy, greatly lowers its accuracy
Shell II 40 Light Enhancing 37 5 Seconds Medium Increase to Target's Magic Defense
Protect III 50 Light Enhancing 46 5.5 Seconds Greatly Increases the physical defense of the target
Raise I 50 Light Healing 150 60 Seconds Raises the target from dead and restores 25% of lost experience.
Cure IV 55 Light Healing 96 6 Seconds Heals a giant amount of the target's HP
Holy 55 Light Divine 100 60 Seconds Inflicts holy damage upon the target.
Shell III 60 Light Enhancing 56 5 Seconds Large Increase to target's magic defense.
Protect IV 70 Light Enhancing 65 5.5 seconds Significantly Increases the physical defense of the target

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