Final Fantasy VIIEnemy Skills
This Enemy Skills list shows you where you can get the Enemy Skill, the MP needed, the Effect, and what it does. To learn all of the enemy skills, a person must first be equipped with an Enemy Skill Materia. There are 24 Enemy Skills in all, and each takes up a star in the materia menu. If that spell hits you in battle; even if it misses you or kills you, you will gain the Enemy Skill. However, if your party dies, you do not learn that Enemy Skill. Enemy Skills that are casted upon teammates will not give that person the Enemy Skill, because they must have that spell casted on them by monsters only. I have found many Enemy Skills to be useful, especially some that use a low amount of MP to do a high amount of damage
| Name | Effect | Learn |
| Frog Song | Makes all enemies frogs and puts them to sleep | From the green frogs in the forests around Gongaga village. (Disc 1, 2, or 3) |
|---|---|---|
| Level 4 Suicide | Enemies with levels multiple of 4 loose most of their hit points. However, using this spell cannot kill the enemy. At best, it can reduce the enemy's hit points down to 1 | Squirrel enemies located near the Chocobo Farm. (Disc 1, 2, or 3) |
| Magic Hammer | Hit an enemy and gain up to 100 magic points, assuming that the enemy has 100 magic points | Plant monsters that are located on the very end of the Westernmost Continent in the dark green area. (Disc 1, 2, or 3) |
| White Wind | Each ally regains lost HP and their status ailments are cured and dispelled. The amount of HP recovered depends on the current HP of the caster | The white cactus monsters that appear around the grassy area by Junon Town (Disc 1, 2, or 3), or from the winged serpents you fight if you're hit by a barrier at the Great Glacier. (Disc 2) |
| Big Guard | Has the same effect as casting Haste, Barrier, and MBarrier on all your allies | From the spike shelled creatures with green tentacles that live on the coast near Gongaga Town. (Disc 1, 2, or 3) |
| Angel Whisper | An angle comes and brings one ally back from the dead. This also cures all status ailments | From the women in the yellow suits that you meet in the Makou Pit if you take the right path the first time you meet your friends. (Disc 3) |
| Dragon Force | Increases all aspects of Magic Defense | From the dragons you meet when going through the Makou Pit. (Disc 3) |
| Death Force | One ally on your side cannot die from an immediate death attack | The turtles by the shoreline of the Westernmost continent. (Disc 1, 2, or 3) |
| Flame Thrower | A line of flames burns one enemy for fire damage | From the enemies that use the Flame Thrower attack. The easiest place to learn this is in the Nibelheim mountains in the room with the pipes. You can also steal Gold Armlets from these enemies. (Disc 1, 2, or 3) You can also learn it from the flying monsters in the Mythril Mine, but they cast it less |
| Laser | Reduces an enemy's HP by half of it's original value | From the dragons that appear during the trip into the Makou Pit. (Disc 3) |
| Mantra Magic | A cluster of missiles are hurdled opon the enemy | The mech enemies named Sweeper Custom around Kalm Town. (Disc 1, 2, or 3) Or from the wheeled creatures in the underwater Junon Town. (Disc 2) |
| Bad Breath | Gives the enemy status abnormalities including Shrink, Frog, Confusion, Sleep, Poison, and Mute | From the Mobol creatures, which are green and have large mouths living on the outside ledges in the Frozen Mountain. (Disc 2) You can also meet them in the Makou Pit, considering that you take the right path the first time you run into your friends. (Disc 3) |
| Beta | All targets are hit by a circling red and white motion | By the big snake by the Chocobo farm that was too hard to beat earlier in the game. (Disc 1, 2, or 3) |
| Aqua Breath | Large bubbles attack enemies for water/ice damage | From the boss of the Ancient City (Disc 1), the winged chimera in the plains surrounding the Gold Saucer (Disc 1, 2, or 3), or from the floating sea-dragon creature in the ship Gelinka. (Disc 2,3) |
| Trine | A triangle encases an enemy and hits them for lightning damage | The boss on top of the pagoda, Godo, in Wutai. (Disc 1, 2, or 3) Also from the red spider/crab-like creature living inside the Frozen Mountain (Disc 2), or the boss of Mt. Nibel, Materia keeper. (Disc 1) |
| Magic Breath | Balls hit enemies for ice, fire, and lightning damage | From the red crab-like creatures living inside the Frozen Mountain. (Disc 2) Also from the blue enemies, Parasite, in the Makou Pit. (Disc 3) |
| ???? | A weight drops onto the enemy. The damage is the amount of damage done to the caster this turn | From the scale creatures in Nivelheim. (Disc 1, 2, or 3) Also from Behemoth that you encounter when raiding Midgar. (Disc 2) |
| Goblin Punch | One enemy is hit for strength damage. The damage done is much more severe if that enemy has the same level as you do | The goblins wearing boxing gloves found on the forested island in the northeast area of the map. (Disc 2 or 3) |
| Chocobuckle | A Chocobo falls on one enemy. The damage increases if you run away from more battles | Go to the Chocobo Farm. Talk to the man in the barn and choose to buy items. The 5th item from the top costs 1500 Gil, and you should buy 3 or them. Go to the Chocobo tracks on the Southern continent near the forest. Equip yourself with a Chocobo Lure materia. When you find a Chocobo, kill off all but one of the other enemies and use the item you bought 3 of on the Chocobo. The Chocobo will peck at the ground. When the Chocobo stops pecking, use Level 4 Suicide Enemy Skill on the Chocobo and he will use Chocobuckle on you. (Disc 2 or 3) |
| Level 5 Death | Enemies with levels multiple to 5 will be killed instantly | From the blue leeches, Parasites, in the Makou Pit. (Disc 3) |
| Death Sentence | One enemy is condemned and will die when the counter on top or them reaches zero | From the yellow spikey enemies that are in front of and in the area behind the Ancient City. (Disc 1, 2, or 3) |
| Roulette | One random friend or enemy is instantly killed | From the Death Dealers that look like Jesters in the Makou Pit when you take the right path the first time you meet up. (Disc 3) |
| Shadow Flare | A black fire hits one enemy | From the Ultimate Weapon hovering over the world map. Or also the Dragon Zombies in the Makou Pit. (Disc 3) |
| Pandora's Box | Stars and a question point appear and hit all enemies for strength damage | From the large Dragon Zombies locating in the Makou Pit if you take the right path the first time you meet your friends. (Disc 3) |


