Final Fantasy Spirit

Final Fantasy VIII > Characters > Zell Dincht

Section Links

Zell Dincht

Zell
Weapon: Glove
Limit Break: Duel
Age: 17

At the age of 13, Zell joined Balamb Garden in hopes of following in his grandfather's footsteps to become a powerful soldier. Not the type of person to think things through, Zell will rush into any situation.

Limit Break

When you choose duel a timer starts, how much time you have to imput techniques is random, and basically you just put in a combination of attacks, depending on which ones you chain together you'll have the option to use a finishing techique, which you can choose to use or you can continue with other attacks. Usually chaining attacks and ignoring the finishing techniques does more damage, considering finishing techniques end the timer, although some of them look pretty cool. You can also set Zell's duel to auto in his status menu whichs makes the computer chain techniques instead of you doing it. Zell learns new Duel Skills by reading Combat King Magazines which are located in various places. Below are the techniques Zell can chain together and what chains to put together to use the finishing techniques.

Normal Techniques:

O + X
Punch Rush: Zell performs a double punch on an enemy: Already Learned

Left + Right
Booya: Zell deleivers a blow with his knee to an enemy: Already Learned

Up + Down
Heel Drop: Zell drops a forceful heel drop on an enemy: Already Learned

Left + Left + O
Mach Kick: Performs a powerful kick to an enemy: Already Learned

L1 + R1 + L1 + R1
Dolphin Blow: Zell Perfoms a water uppercut on an enemy: Combat King 001

Down + O + Down + O
Meteor Strike: Zell graps an enemy, leaps into air and slams them back down to the ground, seems to miss alot though: Combat King 002

Finishing Techniques

PunchRush + MachKick + PunchRush + HeelDrop + Down + Down + Down + Down + O
Burning Rave: Zell punches the ground sending a wave of aura that ingulfs all enemies: Already Learned

PunchRush + Booya + HeelDrop + MachKick + HeelDrop + Booya + PunchRush + MachKick + Up + X + Down + Triange + O
Meteor Barret: Zell leaps into air, powers up, then flys through and enemy causing them to implode: Combat King 003

PunchRush + HeelDrop + MachKick + HealDrop + Booya + Triangle + Square + X + O + Up
Different Beat: Zell knocks an enemy into the air and repeatedly kicks them before stomping them back to the ground: Combat King 004

PunchRush + Booya + HeelDrop + MachKick + PunchRush + Up + Right + Down + Left + Triangle
My Final Heaven: Zell runs around the planet, building power, then runs over all enemies burning them with aura: Combat King 005

Weapons

Name Atk Hit% Cost Items Required
Metal Knuckle 12 98 100 gil • 1 Fish Fin
• 4 M-Stone Pieces
Maverick 15 99 200 gil • 1 Dragon Fin
• 1 Spider Web
Gauntlet 20 101 400 gil • 1 Dragon Skin
• 1 Fury Fragment
Ehrgeiz 25 103 800 gil • 1 Adamantine
• 4 Dragon SKins
• 1 Fury Fragment