Final Fantasy Spirit

Final Fantasy IX > Status Effects

Status Effects occur when a character's status is changed by a spell, item or attack. Certain status effects are beneficial, while others can be harmful. When you use items or spells that eliminate or cast status effects, you can view your party members' status effects in the Status Window. Some Status effects will expire after a short while, others will be cancelled at the end of battle, and some will continue to affect the character even after battle. Learn which status effects damage your characters and treat them accordingly with spells or items.

Beneficial Effects

Name Effect Treatments
Auto-Life Target recovers from KO Dispel
Regen Target's HP gradually recovers Dispel
Haste Speeds up the ATB Gauge Dispel
Float Target Floats in the air. Avoids Earth Attacks. Dispel
Shell Reduces Target's damage from magical attacks Dispel
Protect Reduces Target's damage from physical attacks Dispel
Vanish Target avoids physical attacks Dispel, Target hit by magic
Reflect Reflects Magic (Some Magic cannot be reflected) Dispel

Harmful Effects

Name Effect Treatments
Confuse Target cannot be controlled and randomly attacks enemies or allies Esuna, Physical Attack
Berserk Target's Attack Power increases, but they cannot be controlled and attack enemies continuously (can sometimes be a good thing) Gysahl Greens
Stop Target stops and cannot be controlled Dispel, Remedy
Poision Target's HP gradually decreases Antidote, Esuna, Remedy, Panacea
Sleep Target falls alsleep and cannot be controlled Esuna, Physical Attack
Slow Target's ATB Gauge fills more slowly Dispel
Heat Target is KO'd is an action is taken Esuna
Freeze Target freezes and cannot be controlled. Target is KO'd if attacks physically Esuna
Mini Target shrinks, Attack and Defence powers decrease Mini, Esuna
Doom Target is KO'd when counter reaches 0 None (End the battle before counter reaches 0)
Gradual Petrify Target becomes petrified when counter reaches 0 Stona, Esuna, Remedy, Soft, (End the battle before counter reaches 0)
Petrify Target turns to stone and cannot be controlled Stona, Soft
Venom Target cannot be controlled due to strong poison, HP and MP gradually decrease Remedy, Esuna, Panacea
Virus Target stops recieveing EXP and AP Vaccine
Silence Target cannot use magic Esuna, Echo Screen, Remedy
Darkness Target is blinded, accuracy of physical attacks is decreased Annoynment
Zombie Reverse the effects of recovery items and spells Magic Tag
KO Target cannot participate in battle until recovered Life, Auto-life, Phoenix Down, Pheonix Pinion