Status Effects occur when a character's status is changed by a spell, item or attack. Certain status effects are beneficial, while others can be harmful. When you use items or spells that eliminate or cast status effects, you can view your party members' status effects in the Status Window. Some Status effects will expire after a short while, others will be cancelled at the end of battle, and some will continue to affect the character even after battle. Learn which status effects damage your characters and treat them accordingly with spells or items.
Beneficial Effects
| Name |
Effect |
Treatments |
| Auto-Life |
Target recovers from KO |
Dispel |
| Regen |
Target's HP gradually recovers |
Dispel |
| Haste |
Speeds up the ATB Gauge |
Dispel |
| Float |
Target Floats in the air. Avoids Earth Attacks. |
Dispel |
| Shell |
Reduces Target's damage from magical attacks |
Dispel |
| Protect |
Reduces Target's damage from physical attacks |
Dispel |
| Vanish |
Target avoids physical attacks |
Dispel, Target hit by magic |
| Reflect |
Reflects Magic (Some Magic cannot be reflected) |
Dispel |
Harmful Effects
| Name |
Effect |
Treatments |
| Confuse |
Target cannot be controlled and randomly attacks enemies or allies |
Esuna, Physical Attack |
| Berserk |
Target's Attack Power increases, but they cannot be controlled and attack enemies continuously (can sometimes be a good thing) |
Gysahl Greens |
| Stop |
Target stops and cannot be controlled |
Dispel, Remedy |
| Poision |
Target's HP gradually decreases |
Antidote, Esuna, Remedy, Panacea |
| Sleep |
Target falls alsleep and cannot be controlled |
Esuna, Physical Attack |
| Slow |
Target's ATB Gauge fills more slowly |
Dispel |
| Heat |
Target is KO'd is an action is taken |
Esuna |
| Freeze |
Target freezes and cannot be controlled. Target is KO'd if attacks physically |
Esuna |
| Mini |
Target shrinks, Attack and Defence powers decrease |
Mini, Esuna |
| Doom |
Target is KO'd when counter reaches 0 |
None (End the battle before counter reaches 0) |
| Gradual Petrify |
Target becomes petrified when counter reaches 0 |
Stona, Esuna, Remedy, Soft, (End the battle before counter reaches 0) |
| Petrify |
Target turns to stone and cannot be controlled |
Stona, Soft |
| Venom |
Target cannot be controlled due to strong poison, HP and MP gradually decrease |
Remedy, Esuna, Panacea |
| Virus |
Target stops recieveing EXP and AP |
Vaccine |
| Silence |
Target cannot use magic |
Esuna, Echo Screen, Remedy |
| Darkness |
Target is blinded, accuracy of physical attacks is decreased |
Annoynment |
| Zombie |
Reverse the effects of recovery items and spells |
Magic Tag |
| KO |
Target cannot participate in battle until recovered |
Life, Auto-life, Phoenix Down, Pheonix Pinion |